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Nicole Tammert
Nicole Tammert
Concept Artist, Illustrator
Wrocław, Poland

Summary

I have always been passionate about drawing and video games. I would like to create unique characters and unusual locations. I want to contribute to the creation of products that will provide recipients with unforgettable adventures in the virtual world.

-Ability to use 2D and 3D programs
-Working in game engines
-Driving license
-Editing video materials
-Low poly and high poly modeling
-Creating textures
-Teamwork, cooperation with programmers, 3D graphic artists
-Adherence to deadlines
-Independent work planning

Skills

Concept Art3D ModelingConcept DesignEnvironment DesignCharacter DesignCreature Design

Software proficiency

Photoshop
Photoshop
Krita
Krita
Substance 3D Painter
Substance 3D Painter
Blender
Blender
3ds Max
3ds Max
Unity
Unity
Mudbox
Mudbox
After Effects
After Effects
Maya
Maya
Unreal Engine
Unreal Engine

Experience

  • Internship at PixelStorm
    Wroclaw, Poland
    March 2021 - July 2021

    Working on a „shelter” mobile game,

    set during Warsaw Uprising:

    -Thematic research

    -Creating character assets, clothes and accessories in graphic programs

    -Testing the assets in Unity

    -Teamwork with programmers and 3D graphic artists